Tech III Production Overview

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Requirements for 1 hull and 1 of each subsystem. The subsystems use about 10 times less parts than the hulls.

(these are the pyramid shaped salvage components, only needed to build hulls)
Central System Controller x1
Defensive Control Node x1
Emergent Combat Intellegence x1
Jump Drive Control Nexus x1
Thermoelectric Catalysts x1

(orange salvage comps)
Modified Fluid Router x284
Electromechanical Hull Sheeting x268
Melted Nanoribbons x40
Neurovisual Input Matrix x52
Powdered C-540 Graphite x90

(blue salvage comps, 1 needed for each subsystem except electronics)
Fused Nanomechanical Engines x1
Heuristic Selfassemblers x1
Resonance Calibration Matrix x1
Emergent Combat Analyser x1

Tritanium x1320
Pyerite x912
Mexallon x240
Isogen x338
Nocxium x350
Zydrine x234
Megacyte x200

Fullerites:
c28 x67
c32 x742
c320 x675
c50 x606
c540 x250
c60 x286
c70 x319
c72 x238
c84 x292

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